Thursday, 26 March 2015
Monday, 23 March 2015
Exporting the project
After we had finished the film it took a long time to export partly because of the MAC's being slow and also partly because of the opening credits
We had to keep rendering it before as well as it was starting to get very slow, and jumpy, while editing the credits this also took alot of time!
Once we finished we then had to export it which too ages and it even failed once and we had to start again, which took alot of time up but at least it was finished!!
yay!
We had to keep rendering it before as well as it was starting to get very slow, and jumpy, while editing the credits this also took alot of time!
Once we finished we then had to export it which too ages and it even failed once and we had to start again, which took alot of time up but at least it was finished!!
yay!
Thursday, 19 March 2015
The opening credits
Title sequences from other films in our genre also has simple colour schemes and font so we thought it was best fit for our film too
Wednesday, 18 March 2015
Opening credits problem
Years before ours mostly used after effects program for their opening credits, unfortunately dues to the time we had at the end and other problems, when it came to the opening credits we had no idea how too use after effects, we tried to learn how to do it using teaching help and you tube videos in a quick lesson, but given it being a confusing program and the time we had it was much better for us to used premiere pro and infarct would work better as it will be effective simple titles, going along with our title theme, and the colour scheme will fit with our main title colour.
Opening credits - Progress
Our original plan with the credits was to export our film without the credits when we had finished it and then work on the PC's with premiere pro to add the credits in. That way we could use the faster computers and not have to worry about rendering too often and it was more reliable. But unfortunately we had exported our film in the wrong format, meaning that there was a large boarder around it and the quality was bad.
Tuesday, 17 March 2015
Monday, 16 March 2015
Studios logo
"intelligence studios" was out distribute/studio company
We again decided to keep to the black and white dramatic theme, but still keep it animated using a cross fade with the stars the stars fading on from top to bottom, done on Photoshop and just using premiere pro to fade on photo without the stars into the photo with the stars.
At first we were going to use a brain instead of the moon, but though it would be too generic with the name "intelligence" as the studios name
We went with the night sky theme as it represents astronomy and intelligent subject and also studying astronomy mean looking out into the stars, outside the world, symbolizing that this studio thinks outside of the box.
We again decided to keep to the black and white dramatic theme, but still keep it animated using a cross fade with the stars the stars fading on from top to bottom, done on Photoshop and just using premiere pro to fade on photo without the stars into the photo with the stars.
At first we were going to use a brain instead of the moon, but though it would be too generic with the name "intelligence" as the studios name
We went with the night sky theme as it represents astronomy and intelligent subject and also studying astronomy mean looking out into the stars, outside the world, symbolizing that this studio thinks outside of the box.
Labels:
Progress
New production company logo
We decided to change our main production company logo so it was animated at the beginning with the first three words coming up with typing sound affects and the keys popping up with a key sound effect (first three seconds of our film). We did this using Photoshop with the keys from a Google image, and premiere pro showing on photo after another and adding sound effects from you tube for the keys. We then exported the whole opening as its own video and put it at the beginning of our film.
We used the same font with the same colour, but we thought having it animated would be more realistic for a film production company, more interesting for the audience and show more of what the production company are about.
The keys meaning to represent unlocking to many more thing the company are capable of doing, but still keeping to the simple, older, more dramatic theme of film genres they would produce
We used the same font with the same colour, but we thought having it animated would be more realistic for a film production company, more interesting for the audience and show more of what the production company are about.
The keys meaning to represent unlocking to many more thing the company are capable of doing, but still keeping to the simple, older, more dramatic theme of film genres they would produce
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Progress
Progress, The title
This was the art of our title that we decided to go with.
From inspiration from other zombie horror films
We used a plane background as it showed to seriousness of our film, and writing which was slightly grainy with hands to show the "patience". We thought this was best suited for our film as it has the serious dark, dramatic feel to it. We decided to put colour in the text as the begging two production companies were black and white, and the red would stand out and also represent blood.
From inspiration from other zombie horror films
We used a plane background as it showed to seriousness of our film, and writing which was slightly grainy with hands to show the "patience". We thought this was best suited for our film as it has the serious dark, dramatic feel to it. We decided to put colour in the text as the begging two production companies were black and white, and the red would stand out and also represent blood.
Labels:
Progress
Sunday, 15 March 2015
Editing - The weird clip
Editing on the MAC's cause some problems, little details which we would have to either sort out or re- do
For example one of our clips loosing its boarder and zooming in
This clip when playing was zoomed in and cut off some off the bottom. Even when we put it back into the editing side, it said it was normal although it wasn't. This is an example of little things that would go wrong which would take time to sort out. We ended up having to re-upload this clip to the computer then put it back onto premiere pro for it to work which was okay!!
For example one of our clips loosing its boarder and zooming in
This clip when playing was zoomed in and cut off some off the bottom. Even when we put it back into the editing side, it said it was normal although it wasn't. This is an example of little things that would go wrong which would take time to sort out. We ended up having to re-upload this clip to the computer then put it back onto premiere pro for it to work which was okay!!
Labels:
Progress
Friday, 13 March 2015
Progres - THE GREAT DELETION OF 2015.
After a two hour stint of editing, we closed the project ready to log out and go to break. When we opened our project again, the work space was gone. I don't mean the clips were gone I mean THE ENTIRE WORK SPACE WAS GONE AND HAD TAKEN THE CLIPS WITH IT. Obviously we were more than a little bit gutted, our entire project was gone. We managed to salvage what we could from an auto save, but this meant that we lost the whole two hours of hardcore editing, slowing us down quite a bit close to the deadline!!
Labels:
Progress
Thursday, 12 March 2015
Editing issues - Problems with the MAC's
Because we made the sound for our opening sequence before we'd even filmed it, editing was less of an issue for us than other groups. Where others had to fit music around a scene with dialogue as a source of plot points, we only had to fit imagery to the sounds we'd created beforehand.
With our experience of continuity editing, we set to work trying to piece together our project. We hit a few snags along the way.
1. The computers in the different media rooms were not compatible with each other. When we tried to take our files from the macs to the PC's, they system got confused and couldn't find any of the media. This meant that we could only edit in the mac suite, cutting into the amount of lesson time we could spend editing.
2. Rendering. In the beginning, files took about 20 minutes at a time to render, This was to do with the MAC's being slower computers than the PC's in the other room, but because of the problem we mentioned before we could not use the PC's and had to deal with the MAC's. We later learnt that if we rendered every five minutes or so then the process was much shorter.
3. Certain files were only available on one mac. This meant that we could only edit our film on one specific computer.
With our experience of continuity editing, we set to work trying to piece together our project. We hit a few snags along the way.
1. The computers in the different media rooms were not compatible with each other. When we tried to take our files from the macs to the PC's, they system got confused and couldn't find any of the media. This meant that we could only edit in the mac suite, cutting into the amount of lesson time we could spend editing.
2. Rendering. In the beginning, files took about 20 minutes at a time to render, This was to do with the MAC's being slower computers than the PC's in the other room, but because of the problem we mentioned before we could not use the PC's and had to deal with the MAC's. We later learnt that if we rendered every five minutes or so then the process was much shorter.
3. Certain files were only available on one mac. This meant that we could only edit our film on one specific computer.
Friday, 6 March 2015
Editing progress
Editing is going really well. We've made the first minute or so in the project and it fits in really well with the music we've made for it.
Wednesday, 11 February 2015
Filming log 2
After 2 days of filming at our chosen car park location we had filmed most of what we needed but we encountered a slight problem which ended up slowing us down a lot with out filming schedule.
On our third day of filming just before starting one of the car park workers told us angrily that we needed to get out and were not allowed to film there, even though before we had been told it was perfectly fine. However we did not want to start a commotion as we wanted to stay safe so we did as he told us and got out. This mean that we couldn't film that day.
However we went back to film on days where we didn't think he worked there and got a lot done, although it did slow us down as we got kicked out 2 more times and had to leave.
Worth it.
On our third day of filming just before starting one of the car park workers told us angrily that we needed to get out and were not allowed to film there, even though before we had been told it was perfectly fine. However we did not want to start a commotion as we wanted to stay safe so we did as he told us and got out. This mean that we couldn't film that day.
However we went back to film on days where we didn't think he worked there and got a lot done, although it did slow us down as we got kicked out 2 more times and had to leave.
Worth it.
Labels:
Progress
Friday, 6 February 2015
Tuesday, 3 February 2015
FILMING PROPS
The two warning posters again show the audience what the world is like, shows the dangers, desperation and helps show the audience what is going on for this apocalypse to happen.
The bandage in these two scene helps with character development as they come one after another and show that this character has been or will be fighting and hurt, shows that the females are not afraid to get hurt (helps with the representation of our film) and again shows the audience what this world is like now and again what to expect
These are the main props we use in out film that really have an effect and are a strong need to developing the film for the audience, and presenting what this world in the film is like
Filming log 1
We went to our location in kingston and filmed without any problems. We're both feeling quietly optimistic about this project, it's going well so far. We filmed over half an hours worth of footage so that should give us enough to work with in editing.
Saturday, 31 January 2015
Friday, 30 January 2015
Art of production company
These were the first prototypes for the font of our production company name. Were we going with a formal type of font but wanted a slight edge to it to make it more fun and similar to the genre of our film
We decided to go with the first one "FBI old font"
once we decided our font we needed to make it into an actual logo for the production company
we had many different options including one with fire shimmering from behind the writing
But going on our title sequence research we found that simple one colour writing on a darker background were more effective for the Genre.
We finally found the colour and texture we liked but it wasn't enough, with a lot of production companies it isn't just writing but a hole logo, so we needed to add more.
We decided on keys as it symbolises opening a door and possibly opening new opportunity and types of films, we wanted our production company to symbolise opening a new generation to films and new different types of films.
We decided to go with the first one "FBI old font"
once we decided our font we needed to make it into an actual logo for the production company
we had many different options including one with fire shimmering from behind the writing
But going on our title sequence research we found that simple one colour writing on a darker background were more effective for the Genre.
We finally found the colour and texture we liked but it wasn't enough, with a lot of production companies it isn't just writing but a hole logo, so we needed to add more.
We decided on keys as it symbolises opening a door and possibly opening new opportunity and types of films, we wanted our production company to symbolise opening a new generation to films and new different types of films.
This is our final decision on how our production company logo will look
Thursday, 29 January 2015
WHO WOULD DISTRIBUTE OUR MOVIE.
When looking into distribution, we looked at a handful of apocalyptic/ dystopic films to see if any names were recurring.
Paramount Pictures, Dimension Films, Warner Bros. or 20th Century Fox would distribute our film.
Warner Bros. also distributed such films as 'A.I. Artificial Intelligence' and 'I Am Legend' which are also in our genre.
However, 20th Century Fox has distributed more films in our genre, titles including the 4 films of the 'Alien' franchise, 'Independence Day' and '28 Weeks Later'. Based on this, 20th Century Fox would be more likely to distribute our film.
Friday, 2 January 2015
Filming problem
When we started our filming we at first decided to film in school, filming a few clips and even starting to edit, but after talking to our teacher and discussing with each other, we decided that it would be better to find a location outside of school that fits better with our genre. So we had to scrap the clips we had already filmed and start again, although it was for the best.
Labels:
Progress
Pre filming
First problem
On our first day of trying to film unfortunately there was know one in our media office, therefor we couldn't get a camera or a tripod so instead of doing nothing we decided to work on the music and sound of our project
Labels:
Progress
SOUND
We wanted our opening sequence to rely mainly on sound to convert the plot line of the movie and give a backstory. For this, we created a song and incorporated it into a radio broadcast.
OUR SONG.
We wanted the song in our film to play heavily with juxtaposition. The themes in our film are quite dystopic and hopeless so we went against this and created an almost music box like piece. The song features acoustic software instruments from garageband.
RADIO BROADCAST.
When we were happy with our song, we exported it to iTunes and began to record the radio broadcasts. The broadcast is how we conveyed the backstory of our movie, an apocalyptic future in which a vaccine turns patients into zombie-like creatures. We used different sound settings to make the different voices distinctive and create an interesting sound texture. We even translated dialogue into other languages using google translate and recorded the computer reading the dialog to emphasise that the whole world is included in the plot.
We also included garageband foley such as sirens and the sound of dogs barking.
OUR SONG.
We wanted the song in our film to play heavily with juxtaposition. The themes in our film are quite dystopic and hopeless so we went against this and created an almost music box like piece. The song features acoustic software instruments from garageband.
RADIO BROADCAST.
When we were happy with our song, we exported it to iTunes and began to record the radio broadcasts. The broadcast is how we conveyed the backstory of our movie, an apocalyptic future in which a vaccine turns patients into zombie-like creatures. We used different sound settings to make the different voices distinctive and create an interesting sound texture. We even translated dialogue into other languages using google translate and recorded the computer reading the dialog to emphasise that the whole world is included in the plot.
We also included garageband foley such as sirens and the sound of dogs barking.
Thursday, 1 January 2015
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